But at least it should work as soon as I release something. Otherwise a conquest fleet will destroy your colony in short order as these are very powerful at times. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. Phase 4Your colonies can now defend themselves and are making you anywhere from 50,000 - 400,000 credits per month after deducting upkeep, and you can figure out what to do from here at your own pace - peaceful star nation with a big stick, or the next star empire to unite the sector through fire & fury. 0.95.1a/0.95aRC15 World seeds - Starsector Wars can actually lead to the extinction of a faction entirely. Before the 0.95a update there was an option to disable this at the start, now it's missing. Otherwise it's a very very fun mod and surprisingly nice in the early game as well (as long as you don't anger any big power before founding a faction), citadels are a btch to fight if they come in swarms. Also it allows you to recruit fleets to fight on your behalf. With the new update 0.95.1a, I wanted to let everyone know that this world seed and the others in the edited section still works. It definitely does, as evident by the Settings.json, alas as to how it does, that is a mystery to me. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. How to ColoniseReady 1000 crew, 200 supplies, 100 machinery and click the colonise button. I'll Inspect your organs. Ok I'll be first, had this error using the new GraphicsLib and Dynasector and im not using ss+ and i might just delete it anyway. PantlessTemplar 2 yr. ago. Bug when i launched the campaign, after distributing my skill points at the character creation. tl:drGet nexerelin, but tone down the invasions and colonization HEAVILY before you play. My Starsector intro video: https://www.youtube.com/watch?v=nZAdCGbPghE&list=PL3Hfqo2_KOldHsa9K69TzWyz4CXp9pEwi&index=1&t=27sNexerelin: https://fractalsoftwor. No mods for this one. Really? Thanks so much! at com.fs.starfarer.StarfarerLauncher$1.run (Unknown Source) : null. The powerful open-source mod manager from Nexus Mods. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12) Absolutely not. csv is missing systemsCheck starsector log for more info - Bug Quote from: Crimson Sky Gaurdian on October 30, 2019, 01:06:47 PM, Quote from: Crimson Sky Gaurdian on October 30, 2019, 04:52:42 PM, Quote from: boggled on November 01, 2019, 02:49:19 PM, Quote from: dk1332 on November 01, 2019, 10:08:08 PM, Quote from: Crimson Sky Gaurdian on November 02, 2019, 05:46:41 AM, Re: [0.9.1a] Player Station Construction (v1.0.0), Quote from: Grizzwold on November 05, 2019, 02:22:39 PM, Re: [0.9.1a] Player Station Construction (v1.0.1). I recently replayed Starsector and was overwhelmed by the new colony mechanics. The Hegemony will send inspectors to check your colonies if you're using AI. Starsector: Nexerelin - (4x Overhaul Mod) - YouTube Pirates will also raid you, and frequently when at -100. . When to ColonisingWhen you have 1 year of Academy stipend remaining, at least 3 tanky combat cruisers and other ships (destroyers, fire support, carriers) and 1 million credits, to be supplemented with bounty income as the colony grows. Probably NGO. 10.0.17763 Build 17763. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I'm streaming now! If you're using "Free Market" to increase profits and growth, you can expect some others to take offense and want to shut it down as an unfair advantage. I checked the exerelin_config.json but I can't find it or it isn't there. Tried posting this on Pastebin but the log was just too long. [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12), Topic: [0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12) (Read 2474255 times), In-development patch notes for Starsector 0.96a, Re: [0.65.2a] Nexerelin v0.2 (release 2015-03-07), Re: [0.65.2a] Nexerelin v0.2.1 (hotfix 2015-03-07), Quote from: HELMUT on March 07, 2015, 05:11:40 AM, Quote from: Tartiflette on March 07, 2015, 02:53:31 AM, Quote from: Histidine on March 07, 2015, 05:41:37 AM, Re: [0.65.2a] Nexerelin v0.2.2 (update 2015-03-08), Quote from: gruberscomplete on March 07, 2015, 08:47:51 AM, Quote from: Midnight Kitsune on March 07, 2015, 10:16:15 AM, Re: [0.65.2a] Nexerelin v0.2.3 (update-2 2015-03-08), Planet descriptions can change as territory is won and lost (in development), Befriend pirates to lower the effects of their activity on your colonies. For more information, please see our I think specifically in the nexerelin thread, there is discussion about it. Tip: If you beat the snot out of an invading force or show overwhelming firepower in combat against them, a hostile faction may propose a cease fire, resetting your relations to non-aggressive - not friendly, but not "Kill on Sight" anymore. I'll have to release a Scy update to make it compatible, but in the meantime here's an updated faction file: the current one is lacking a lot of new stuff. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Tested the seed on RC15. Choose your faction (or establish your own) and dominate the Sector! Factions in Nexerelin create colonies on planets with surveys you sell them, and if you don't sell them any they will colonize planets in their own solar systems. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Because they're currently, well they seem high for the sake of being high, let's leave it at that. Currently the only use of survey data is to be sold at markets for credits. Cookie Notice hi um GraphicLib is not downloding as a .zip help pleas! I've been playing Nex for a few weeks on Easy and I wouldn't say it's that much more difficult, really. The settings even include gems like increasing the frequency of invasion fleet spawning the higher level the player is. It draws one in. and our Having strong sector defense (patrols, military command, starbases, ground defenses) becomes essential if you're going to make a lot of enemies. 99% of the time, this happens because Starsector ran out of memory. It also allows you to build storage space-station-waystations. I have no clue what some things do and would apprecitae any tips. (ArrayIndexOutOfBoundsException), Out-of-memory / heap full crash! Turning on free-port or using AI cores will greatly accelerate your colony growth and make you tons of money, but be prepared to go to war with the entire sector. Tip: Using the command console mod, you can "restore" an extinct faction to life by assigning them control of a market (colony). Every time I tried to access the local bar of a planet or station, it gave me the normal intro to the bar, and then right below it said "NullPointerException: Null" and I was effectively stuck since there was no option to get out of it, or any option to select from at all. I think you would need to start a game with RC12, and then upgrade to RC15 if you really wanted to try that one. If your colony attracts an expedition before Phase 1 is complete, just pay off the expedition with 100,000 credits (Intel - Colony Threats - Expedition - Avert Expedition Option), Avoiding Luddic Path CellsThis is the reason to build across 2 separate colonies. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Good planet seeds for use w/ mods. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I am also having the same problem as Dragon, I'm playing on mac and Graphics Lib won't download as a .zip, If you need to open .7z files on a Mac I recommend. This costs money and time ofc, great thing to do while you explore the sectore for money, blueprints and experience, then when you got some good BPs under your belt, start your colonies and don't go freeports/drugs/organs/cores until you built most of your defenses. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. (OutOfMemoryError), Turret cover crash! The Prism Freeport code and art assets are taken or adapted from the Scy Nation mod by Tartiflette and licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.All other code is licensed under the MIT License (Expat License version) except where otherwise specified.All other assets are released as CC0 1.0 Universal unless otherwise specified. Edited the title and fixed a few grammatical errors here and there and added new info. MagicLab discord: https://discord.gg/EVQZaD3naU. http://fractalsoftworks.com/forum/index.php?topic=9175. Starsector Nexerelin Colonization. If it feels like youve got the gist of a winning strategy, then come on up to Nexerelin. It adds diplomacy, and faction interactions and wars. Found the error in the logs. Since you're going to be raided anyway, build Refining on the other colony so your mined ores can be refined and the metals can be sent to your industry to build ships - reduces upkeep. So don't be an ass and the bigger factions will leave you well enough alone for the most part. Create an account to follow your favorite communities and start taking part in conversations. Author: Histidine. Basically follow the above guide. (OutOfMemoryError). The more markets you give them, the stronger they come back. To build stations using this mod, add the respective abilities to your ability bar! If you colonize a planet, put an astropolis in the build quene, then give it away, the astropolis after it's constructed will belong to the faction the planet belongs to, but you will have full control of the astropolis. "~, But their fleets flee in fear, it's crystal clear, that now you're high on space cocaaaaine with meeeeee!~ , many times more harder that vanilla, especially if you have vengeance relationship with some fraction, the reasons is they will send invasion fleet to capture your colony or even do saturated bombardment. Starsector 0.95.1a is out! Often at a pace that's reasonable unless you've angered three or more factions into being Hostile at once. Press question mark to learn the rest of the keyboard shortcuts. I dunno, I just feel like it adds a layer of complexity and challenge in a way I don't really care about, and in some ways will make me enjoy it less. Share Requirements Permissions and credits Mirrors Donations Features 4X game features in Starsector Support the channel:Use my referral code and complete surveys to earn free cash:https://freecash.com/r/102467045294809160818Watch me on Rumble instead as tha. Having problems? So theres a data point for you. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . You can establish a colony easy, no problem. Building Guide - Phase 1150,000 credits for first industry (farming OR mining - preferably with ores & transplutonics).Spaceport is automatically built250,000 credits for Tier 1 Orbital Station (space & ground defence, stability)250,000 credits for Patrol HQ (stability)100,000 credits for growth incentivesOnly Pirates will attack you at this stage, you may need to babysit until you have Tier 2 upgrades.Colony should be size 4 by now500,000 credits for Tier 2 Orbital Station Upgrade500,000 credits for Tier 2 Patrol HQ Upgrade to Military Base (takes up 2nd industry slot).Your colony is now able to fend off pirates on its own; high reputation with Independents also help as scavenger fleets will hang around your colony to help defend. Topic: 0.95.1a/0.95aRC15 World seeds (Read 10639 times), In-development patch notes for Starsector 0.96a, Quote from: CrazyCommander on May 14, 2021, 01:52:18 PM. Is Nexerelin a good mod or not ? : r/starsector - reddit Better yet, it has a very low amount of documentation on its settings file, so you need to fiddle with the settings constantly as not to get your sectors planets colony-spammed by every faction there is and the npc factions literally spamming invasion fleets on each other. For more information, please see our Phase 2Start a 2nd colony with farming or mining, whichever you didn't buildSimilar to above build order, but keep patrol HQ as it doesn't consume an industry slotBuild a Commerce building so you can sell loot - Optional but for convenience (uses an industry slot). Nexerelin at Starsector Nexus - Mods and community In \Starsector\mods\Nexerelin\exerelin_config.json there's a variable named colonyExpeditionInterval, you can lower this to reduce the interval of days between expeditions. Any way to disable this or make the cooldown longer then playtime? Then yes amazing mod for you, plus for up to 4 million credits u can basically conquer any planet if you support the fleet. Even more memory is needed. It also adds a bunch of weapons and hulls that I couldn't play the game without. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. Domain-tech Comm Relays, Nav Buoys and Sensor Arrays. If you hire them before the colony starts, you only pay 10% of their salary (2500 credits per month for the 2-skill administrator). [0.9.1a] Stress-free Newbie Colony Guide : r/starsector - reddit Mod Troubleshooting Guide (Read BEFORE posting! Nexerelin v0.10.6d Requires LazyLib, MagicLib Integrated with Version Checker Download Previous downloads On Nexus Git repository Make sure to delete your old Nexerelin folder before installing a new full version! or say "don't steal my organs! The game functions all the better for it, and punishes you for screwing off while your allies are getting ganked. Nexerelin. Nexerelin Top Guide! - YouTube Choose your faction (or establish your own) and dominate the Sector! Last Update: 12 Feb 2023. Choose your faction (or establish your own) and dominate the Sector! nice try to build your colony and not getting invasion especially while your fraction going to war with other fraction. We cover, exploration, ship design, combat, colony management, late game ships and combat. Aelurus (Zaranya Nebula), Togar (Zendar Nebula), Estrelya (Athconabi Nechicomia Nebula). I dont remember specifically since its been a while, but I found it on the forums. I think ambassadors are from another mod, Nexerelin only gives you Agents. To access the settings file, navigate to C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Terraforming and Station Construction\data\config\settings.json. I tuned down invasion fleet strength a bit so they rarely succeed without my input among some other small tweaks. It gives more to do and more fluidity to the core worlds, but it also hurts the steep learning curve. The people that hate you will come for you. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23), No body else using this yet? I would recommend base game over Nex, at least until it gets stale. Good Relations with FactionsSince your colony is strong and wiping out expeditions, you'll lose 5 relations per destroyed expedition. Fractal Softworks team (Alex Mosolov, David Baumgart, Stian Stark, Ivaylo Kovatchev): Starsector and its contentZaphide: The original ExerelinLazyWizard: Version Checker, Console Commands and other codeSoren: Player flagsTartiflette: Prism Freeport, This mod is not opted-in to receive Donation Points. In \Starsector\mods\Nexerelin\data\config\settings.json you can lower the value of nex_expeditionDelayPerExistingColony. Or does the mod forces you to micromanage and babysit your colony by making other factions much more interested in your affairs? I normally get started the install Nex about half way when I want to start conquering worlds, because I last played in 0.91 and the only way to get a world was saturation bombardment until colonization was possible and that wasn't worth it and had massive debuffs.Nex let me create a galactic empire. So is Nexerelin worth it? This is a guide to the Starsector mod called Nexerelin which adds 4x gameplay. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Settings file options (can be used to enable/disable features individually): In-development patch notes for Starsector 0.96a, Re: [0.9.1a] Player Station Construction (v0.9), Re: [0.9.1a] Player Station Construction (v0.9.1), Quote from: Supplius Maximus on October 29, 2019, 06:04:56 AM, Quote from: Ed on October 29, 2019, 02:39:16 PM. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). Systems should be within 20 Light-Years of core systems for accessibility bonus and for your own sanity - less time running to the fringes. Nexerelin adds a layer of complexity and challenge that the game does need. Starting templar ship really needs to be the _sal variant. Phase 3Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. The .bat script does not use 'vmparams', so your memory settings are completely ignored if you use it. Blade Breakers in the Derelict Empire | Nexerelin Star Sector ep. 72 [0.95.1a] Terraforming and Station Construction (v8.2.1), Topic: [0.95.1a] Terraforming and Station Construction (v8.2.1) (Read 726681 times). What about Pirates? Nex is neither, but it has a scrappiness to it. 15.91G. Avoiding Early ExpeditionsDo not build tech-mining, fuel production, turn on free-port or use AI cores. Features 4X game features in Starsector Before the 0.95a update there was an option to disable this at the start, now it's missing. What were they thinking? If mods are used when you rolled the seed, make them known. Do you want massive Fleet battles? Good planet seeds for use w/ mods - Starsector Mods at Starsector Nexus - Mods and community Sometimes neutral factions will send raids to damage facilities that are in direct competition with goods they produce - but this is less and less likely as your relations with them increases. I spent maybe 200+ hours in vanilla before discovering how absolutely awesome the mods for this game were and how much they added. Histidine, since you are updating this very often (appreciated!) And it is time to make a colony guide. However, if you're friendly with Pirates (and one option is to start as a Pirate) then they are -far- less likely to harass you. You may choose to build a waystation at any time so you can restock your fleetStability should be at 10 with this set-up, giving you maximum bonuses.Your colony should be making at least 20,000 credits per month during this initial growth phase - never in the red. This is an extremely modded run with all kinds of goodies from additional. ), Topic: Mod Troubleshooting Guide (Read BEFORE posting!) Sometimes colonies change hands. Diplomatic victory: You are friendly or better with every faction. Re: [0.95a] Nexerelin v0.10.2c "Mercenaries and Patriots" (fixes 2021-06-12) You can go into the mod's settings and effectively 'turn off' colonization by cranking up the amount of time before/between colonization attempts. The additional content is really nice and Easy mode is a comfortable way to explore the new gameplay. Uploader: Histidine. Log in to view your list of favourite games. Installing Nexerelin and a host of graphics/weapons/factions/ships mods has made the game leagues more awesome and for a few months I couldn't get enough. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. Privacy Policy. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. Mod Troubleshooting Guide (Read BEFORE posting!) Histidine91/Nexerelin: The Nexerelin 4x mod for Starsector. - GitHub Nothing like finding out the best diplomats in the sector come from a faction called "The Infernal Legion". Build up a battle station, heavy batteries, and a patrol HQ on the new colony along with a basic industry and sit back and absorb the income as you explore the rest of the sector in peace as local security beats away the expeditions. Also destroying war fleets with my tiny group of ships felt great. In my opinion it takes the already great game of Starsector and elevates it to the next level - so yes. It is nearly impossible to predict the next big thing as these systems keep improving at such a rapid pace. Current repo version: v0.10.6b Setup instructions Check out the repo to Starsector/mods/Nexerelin (or some other folder name) and it can be played immediately. If these are vanilla game seeds, great. Install hundreds of mods with the click of a button. Beginning a Starsector Colony can be a huge endeavor.